


The low storage capacity for cartridges at the time meant that Nintendo 64 had limited room in which to store textures, video and sound. The Nintendo 64, far and away the most powerful machine of its time, had one huge weakness: it used cartridges as its media format. One area in which Rare’s game is clearly superior to Nintendo’s revolutionary game is in the visual department. Rare’s first attempt at a 3-D platformer even managed to surpass Mario 64 in a few areas. Of all the Super Mario 64 clones, Banjo-Kazooie, is in my opinion the best (at least during the 32- 64 bit era). By Samuel Rivera Banjo-Kazooie, Nintendo 64, Platformer, Xbox Game Pass
